whenever i encounter a computer related problem (mostly linux, programming stuff) and succeed in fixing it i post it here ... so that search engines may find it and there is some chance it helps someone.
Thursday, April 02, 2020
in blender 2.8 exporting to gltf or glb didnt export my materials. the pbrMetallicRoughness field in the exported file was empty
opening the shader editor in blender and clicking "use nodes" for each material fixed it.
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